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An experiment into the idea of a mechanical plant, this bookcase starts off as a featureless totem, but changes form with use and/or/in spite of desire, to grow and expand, taking over the space it inhabits. The brief, set by a french furniture manufacturer, asked us to look at storage in low-cost ready furnished housing, and the ability for the individual to express him/herself whithin that context. SPACE INVADER, so named after the chunky graphics of the iconic 1970's video game, was the response to that brief.
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